Wednesday, September 18, 2013

Wk04 Mood Board Concept Phase





The artist for Dragon Nest picked these colours because he wanted to portray the natural look of an abandoned ruins. My game concept is similarly based on that because the setting is land in the middle of an apocalypse where some areas will be ruined while others will be still intact like the scenes I used in the settings card.

I also want to create a cool yet eerie atmosphere, where the light comes from either the sun or the glow from the LED lights of technology. The landscape will be divided like the territories are with the colour scheme similar to the territories climate (Spring, Summer, Fall, Winter).

1 comment:

  1. firstly, the attention to detail and effort here is just astounding really. the colors are all very soft and pastel. it adds a warm and nice feeling to the game

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